3d.el - an Emacs Lisp 3D graphics playground This is meant to be used as a toy (which may include educational purposes): an external renderer followed by conversion from raster into ASCII would be much more efficient, and likely it would produce better results, while this is in Elisp and hackable. The API is not stable, and generally this project is neither thought through nor prepared carefully: just put together to play with, and shared in order for others to possibly play with it as well. Best to not use it as a dependency, at least not until some review and refactoring.